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This study investigates a novel three-dimension gait recognition approach based on skeleton representation of motion by the cheap consumer level camera Kinect sensor. In this work, a new exemplification of human gait signature is proposed using the spatio-temporal variations in relative angles among various skeletal joints and changing of measured distance between limbs and land. These measurements are computed during one gait cycle. Further, we have created our own dataset based on Kinect sensor and extract two sets of dynamic features. Nearest Neighbors and Linear Discriminant Classifier (LDC) are used for classification. The results of the experiments show the proposed approach as an effective and human gait recognizer in comparison with current Kinect-based gait recognition methods.
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